Audio engineers and sound designers looking for a new way to manipulate audio will be inspired by Ina GRM Tools Classic 3, a set of eight processors that put GRM Tools on the map with updated graphics and new control modes. The bundle includes Band Pass, Comb Filter, Delays, Doppler, Freeze, Pitch Accum, Reson, and Shuffling.
Band Pass gives you a dynamically controllable electronic tool to carve your way through the highs and lows of a sound. Create dramatic effects as you focus on the high or low frequencies in a sound with simulated-analog subtractive synthesis techniques. Comb Filters lets you add power and resonance to a sound, transform a sound s timbre, smooth rhythmic sounds into long continuous sounds, while Delays lets you create and control any type of delay line, from echo to reverberation, to phase shift, soften instrumental attacks, and create a wide variety of special effects.
Doppler lets you move sounds through an audio space with changes in pitch that correspond to their movement. Plus, you can also transform sounds through loudspeaker modulation and create unusual vibrato effects. Freeze lets you freeze a fragment of a sound and scrub through the fragment with loops of different sizes at different pitches, while Pitch Accum lets you create two distinct shadows of a sound at different transposition levels and at different delay intervals. Reson creates new sounds from current sounds by rebalancing and redistributing the resonant frequencies, while Shuffling creates an unusual resonance or reverberation, allowing you to fill an audio space with overlapping fragments of a sound. Turn a single voice into a crowd.
Band Pass-How It Works
- The 2DController, which is the ball in the center of the control window, functions like a handle to let you control low-pass and high-pass filters together as a variable bandpass or band-reject / notch filter. Left-to-right movement changes the center frequency. Top-to-bottom movement changes bandwidth. The bandwidth control is particularly effective because the filters have exceptionally steep slopes, creating sharp cutoffs and dramatic effects.
- This plug-in will appear in a mono or stereo configuration depending upon whether the track is a mono or stereo track. In the stereo version, the two channels can be controlled independently or together.
Comb Filters-How It Works
A comb filter, in general, is a filter that resonates a selected frequency and all the harmonics of that frequency. This plug-in gives you five high-Q in-parallel comb filters, controllable independently or in ensemble, plus five low-pass filters to control the high-frequency content of the output.
Delays-How It Works
Delays consists of a set of delays which are variable from 0 to 6 seconds. Depending on the power of the processor, it is possible to have up to 128 simultaneous delays, whose amplitude and position are controlled. In the stereo version, the delays are assigned alternately to the left-hand and right-hand channels.
Doppler-How It Works
- Doppler simulates the effect obtained by moving sound through a two-dimensional space. A sound moving closer to the listener (placed in the center of the two-dimensional slider) will be transposed upwards, while a sound moving away from the listener will be transposed downwards.
- Movements follow the displacement of the two-dimensional cursor, to which may be added an automatic circular movement. Based on a physical propagation model, this processing also enables you to obtain unrealistic results by decoupling variations in amplitude and in the Doppler effect.
Freeze-How It Works
Freeze is an algorithm for time freezing by looping a 3-second zone. The read point, the time, the number of simultaneous loops (up to 32), and their synchronization are variable, as are read speeds. Freeze can be used to create rhythmic motifs, phasing effects, temporary time lags, and many other effects.
Pitch Accum-How It Works
Two independent and simultaneous transposers are used to transpose the pitch of an input sound. A pitch follower detects the pitch of the input sound and optimizes the transposition. The transposed sounds are then transformed with delays and modulations.
Reson-How It Works
Reson consists of a set of second-order resonating filters. This type of filter amplifies a single frequency, giving very gentle resonances. Depending on processor power, it is possible to have up to 128 simultaneous filters, whose frequency, amplitude and resonance are controlled.
Shuffling-How It Works
- The processing proposed here is based on a traditional practice of musique concrA¨te, which consisted of cutting up fragments of magnetic tape and sticking them back together in a different order to introduce local disruptions into the signal, while preserving its global continuity.
- Shuffling randomly samples fragments of variable dimensions in the last three seconds of the sound processed. It is possible to modulate the density of restitution of the fragments and their pitch. Depending on the size and density chosen, Shuffling enables a wide range of sound transformations: from the most conventional (chorus, flanger, harmonizer) to the most unexpected.
Ina - GRM GRM Tools Classic 3 Specs
General
Delivery Method | Download |
License Type | Standard |
System Requirements
Supported Operating Systems | macOS 10.8 or Later Windows 7 or Later |
OS Compatibility | macOS 10.8 or Later Windows 7 or Later *As of February, 2022: Check with manufacturer for the most up-to-date compatibility |
Supported USB Authentication Devices | iLok |
Internet Connection Required | Yes |
In the Box
- Ina - GRM Tools Classic 3 Bundle of 8 Audio Plug-Ins (Download)
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